Clustertruck

Clustertruck
Developer(s) Landfall Games
Publisher(s) tinyBuild Games
Director(s) Wilhelm Nylund
Designer(s) Wilhelm Nylund
Programmer(s)
  • Philip Örum Westre
  • Petter Henriksson
  • Wilhelm Nylund
Artist(s) Wilhelm Nylund
Composer(s) Karl Flodin
Engine Unity
Platform(s)

Release date(s)

‹See Tfd›

  • WW: 27 September 2016
Genre(s) Platform
Mode(s) Single-player

Clustertruck is a platform indie game developed by Landfall Games and published by tinyBuild Games. The game was released for Microsoft Windows, OS X, Linux, PlayStation 4, and Xbox One on 27 September 2016. The game's name is a play on the word "clusterfuck", describing "a chaotic situation where everything seems to go wrong".

Gameplay

In Clustertruck, the player controls a character from a first-person perspective.[1] They are set to jump onto a moving line of trucks, avoiding obstacles and truck pile-ups and crashes.[2] The player is unable to touch anything other than trucks, and will else fail their task of reaching the goal at the end of the level.[3]

On each stage, the player is scored based on how fast they reach a goal line and a number of style points based on various tricks, such as jumping off a truck that is currently in mid-air. The player's cumulative score points can be used to purchase one of several abilities, such as a double jump or a quick boost of speed, which can then be used to either successfully pass more difficult levels or to improve one's time and scoring on earlier ones.[4]

Development

Development on Clustertruck started in September 2015, after the development on Landfall Games' previous game, Square Brawl, was finished.[2] The game was officially revealed on 16 December 2015 with a trailer and a release date of April 2016.[3] At PAX South 2016, it was announced that Landfall Games had signed a publishing deal with tinyBuild Games.[5] This deal led the developers to push the release date to the third quarter of 2016, where Landfall Games CEO Wilhem Nylund said that it was "initially intended for the game to be a small project with a short development", but changed his mind and considered the game to be delayed even further, as it has "gaining more and more traction."[1] As an April Fool's Day joke, tinyBuild released a free demo version of Clustertruck called Super Truck that incorporated the visual style and mechanic of the recently-released Superhot, in which the internal clock within the game moves forward when the player-character moves.[6]

tinyBuild released preview copies of the game to various YouTube and Twitch.tv streamers to help promote the title. The game was released on 27 September 2016.[4]

References

  1. 1 2 Marks, Tom (21 January 2016). "ClusterTruck made me feel like an incredibly clumsy Neo". PC Gamer. Future US. Retrieved 1 May 2016.
  2. 1 2 Plunkett, Luke (17 December 2015). "Clustertruck Looks Like A, Well...". Kotaku. Gawker Media. Retrieved 1 May 2016.
  3. 1 2 Priestman, Chris (17 December 2015). "Clustertruck Is A Chaotic Game About Not Falling Off Trucks". Siliconera. Curse, Inc. Retrieved 1 May 2016.
  4. 1 2 Robinson, Martin (29 September 2016). "Clustertruck is a cruel, brilliant joke of a game". Eurogamer. Retrieved 29 September 2016.
  5. LeClair, Kyle (29 January 2016). "tinyBuild's Latest Game is a Total Clustertruck". Hardcore Gamer. Retrieved 1 May 2016.
  6. Whitaker, Jed (1 April 2016). "Superhot meets Clustertruck in Super Truck". Destructoid. Retrieved 29 September 2016.

External links


This article is issued from Wikipedia - version of the 11/22/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.