I.O. Entertainment

I.O. Entertainment
Industry Computer and video game industry
Founded Prior to November 2001
Headquarters South Korea
Products
Website ioenter.com

I.O. Entertainment is the South Korean-based Developer of Lost Saga. Survival Project, I.O. Entertainment's first game, was developed prior to November 2001, and was officially released in 2003. I.O. Entertainment's second game, Lost Saga was developed, and released independently on February 26, 2009, and continues to be updated as the source version of the game with weekly updates.

Survival Project

Currently, all versions of the game have shut down, with the South Korean version having shut down last on February 24, 2013.

Lost Saga in the Western Market

North American Lost Saga (NALS) is currently hosted by Z8Games for Canadian and American users, with availability on Steam.

South American Lost Saga (SALS) is currently being hosted by Softnyx, until it shuts down on July 31, 2015. SALS serviced the Latin American region, which included South America, Central America, The Caribbean's, and Mexico. Brazil was removed from the service region due to poor connection speeds, and difficulties of communication with the otherwise majority Spanish speaking players.

European Lost Saga, (EULS) was hosted by OGPlanet's Europe division, then was re-released by Nexon Europe, who shut it down for the second time on April 8, 2015.

Lost Saga in the Eastern Market

Korean Lost Saga (KLS) is hosted by I.O. Entertainment itself, and is available for South Korean users.

Thai Lost Saga (THLS) is being hosted by Garena Thailand, after having received a transfer, and is open to most regions.

Taiwanese Lost Saga (TWLS) is being hosted by Garena, after having received a transfer, and is open to most regions.

Indonesian Lost Saga (ILS) is being hosted by Gemscool, for the Indonesian region of the Pacific.

Japanese Lost Saga (JPLS) has shut down, and was hosted by CJ Internet Japan.

Chinese Lost Saga (CLS) is hosted by Tencent's gaming division, and features exclusive content creation licensing rights.

See also

External links

This article is issued from Wikipedia - version of the 8/22/2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.