Indigenous people in video gaming

Indigenous people have a long history of collaborating on the creation of video games.[1] It has only been with the release of Never Alone though that broad media attention has been paid to these projects.[2] There have been a growing number of game gatherings and community organizing around indigenous games happening in the United States and Canada.[3][4] Indigenous creators of video games have been featured in the DIGITAL MEDIA ART+CADE as part of imagineNATIVE[5] and in Memories of the Future/Souvenirs du futur at SAW Video Media Art Centre in Ottawa.[6] Many early video games that depicted native people were often racist and perpetuated negative stereotypes (see Custer's Revenge).[7] Video games created by indigenous people allow the creators to self-determine how they are represented[8] and they allow indigenous people to picture themselves in the future.[9]

Games where indigenous people represent themselves

Indigenous people have been involved in a range of projects where they have the opportunity to depict themselves. These games range in the style of the collaboration from games that consult with a single indigenous person to games that are entirely developed and designed by indigenous people.[1]

Indigenous people working in the gaming industry

There are indigenous people working on a range of large blockbusters to small indie collaborations. Many of these individuals are also creating other artistic content such as comics, board games, machinima, and fine art.

Games translated into indigenous languages

There have also been numerous video games translated into indigenous languages. For example, Pinnguaq has localized osmosis, Ittle Dew and Beneath the Floes.[31]

See also

References

  1. 1 2 https://vimeo.com/128110465
  2. A Tribe Called Geek's third podcast called "Indigenous Gaming" http://atribecalledgeek.com/tag/video-games/ ; see also http://ca.ign.com/articles/2015/01/16/the-rise-of-indigenous-storytelling-in-games
  3. 1 2 https://www.linkedin.com/pulse/natives-game-dev-gathering-elizabeth-lapens%C3%A9e
  4. 1 2 3 http://pinnguaq.com/blog-all/120-evening-celebrate
  5. http://www.imaginenative.org/home/node/4546
  6. http://www.sawvideo.com/event/memories-future
  7. http://www.cbc.ca/news/aboriginal/indigenous-video-game-designer-takes-stand-against-custer-s-revenge-1.2851104
  8. http://www.content.alternative.ac.nz/index.php/alternative/article/view/274
  9. https://www.youtube.com/watch?v=kDDOWF31WpI
  10. http://www.7generationgames.com/2013/10/20/our-cultural-consultant-on-cultural-content-in-spirit-lake-the-game/
  11. 1 2 3 http://www.elizabethlapensee.com/#/games/
  12. http://pinnguaq.com/nunavut-code-club/
  13. http://www.pathoftheelders.com/aboutus
  14. https://www.facebook.com/skins.workshops/?fref=nf
  15. http://www.rezolutionpictures.com/new-cree-video-game-spirits-of-spring-featured-in-best-new-games-on-apple-store-in-over-130-countries/
  16. https://itunes.apple.com/ca/developer/ogoki-learning-systems-inc./id477459819
  17. http://www.cbc.ca/news/canada/north/pangnirtung-nunavut-game-studio-brings-work-of-pudlo-pudlat-to-life-1.3121713
  18. http://uctp.blogspot.ca/2012_11_01_archive.html
  19. http://www.cbc.ca/news/aboriginal/music-mogul-designed-to-teach-indigenous-students-business-skills-1.2944805
  20. http://www.cbc.ca/m/touch/aboriginal/story/1.2483001
  21. http://www.abtec.org/blog/?p=381
  22. http://www.theguardian.com/technology/2014/sep/29/never-alone-alaskas-indigenous-game-never-alone-teaches-cooperation-through-stories
  23. http://www.neliufpe.com.br/wp-content/uploads/2014/02/13.pdf
  24. http://ca.ign.com/articles/2015/01/16/the-rise-of-indigenous-storytelling-in-games
  25. http://mashable.com/2016/03/07/indigenous-video-game-huni-kuin/#wH5z.5wtnOqU
  26. http://www.ogokilearning.com/about-ogoki-learning-systems-learning-president-bio/
  27. http://www.nationnews.ca/moving-in-a-new-direction/
  28. https://tworowtimes.com/art-and-culture/first-nations-comics-and-video-games-draw-a-crowd/
  29. 1 2 http://www.usgamer.net/articles/more-than-shamans-and-savages-american-indians-and-game-development
  30. http://www.maorifuturemakers.com/maru-nihoniho-games-developer
  31. http://pinnguaq.com/localization/
This article is issued from Wikipedia - version of the 11/11/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.