John Eaves

For the Mississippi political candidate, see John Arthur Eaves.
John Eaves
Born (1962-04-09) April 9, 1962
Nationality American
Occupation Illustrator and model maker
Known for Star Trek designs
Notable work USS Enterprise-E
Website johneaves.wordpress.com

John Eaves (born April 9, 1962) is a designer and illustrator best known for his work on the Star Trek franchise, starting with Star Trek V: The Final Frontier. He served as a production illustrator on Star Trek: Deep Space Nine and Star Trek: Enterprise and was involved in all four Next Generation movies, specifically being responsible for the design of the Sovereign-class Enterprise-E. He also worked on a variety of films, such as Top Gun, Terminator 2: Judgment Day, Valkyrie and G.I. Joe: The Rise of Cobra.

Biography

The first film Eaves worked on was Top Gun, as a model maker. These included the F-14 Tomcat and Northrop F-5 models which were used for the special effects shots of the aircraft. Prior to his work on the film, he had been working as a produce clerk at Bayless Markets.[1] Eaves also worked as a model maker on a variety of other films, including Spaceballs and Terminator 2: Judgment Day.[2] He also worked on the television series SeaQuest DSV.[3] His first work on the Star Trek franchise was on Star Trek V: The Final Frontier whilst working at Greg Jein's model shop in Marina del Rey, California.[4] His first design was the wing cannon for the Klingon Bird of Prey.[5]

Eaves was introduced to Herman Zimmerman through Eaves' friend Phil Edgerly. Zimmerman was looking for someone to put together a display of Enterprise, and Eaves drew up a plan for the display. Zimmerman was impressed by the artwork, and asked Eaves to join his design team for Star Trek Generations.[6]

After the work on Generations ended, Eaves returned to his work constructing fibreglass models. When an job became available on the Star Trek: Deep Space Nine art department during season four,[2] Zimmerman invited Eaves to join the team.[6] At the time, Eaves was working on a Boeing 747 model for the film Executive Decision.[3] Eaves spent the next twelve years working on one incarnation of Star Trek or another.[6] During this time, his work included the designs of the Phoenix, the Enterprise-E and the Vulcan ship from Star Trek: First Contact.[2] The initial model of the Enterprise-E was constructed by Eaves.[7]

His design work featured in the Deep Space Nine episode "Far Beyond the Stars", during the part of the episode set in the 1950s.[3] After working on Star Trek: Insurrection, where his designs included the Son'a vessels, Zimmerman brought Eaves onto the team behind Star Trek: Enterprise as Production Illustrator.[2] Whilst working on that series, he started work on the Enterprise (NX-01), as well as the Suliban vessels.[8] His work on the final TNG film Star Trek: Nemesis included the design of the Reman starship, the Scimitar.[9]

John has most recently been known to have worked on the 2009 Star Trek film, and he was also involved with Perpetual Entertainment as a production consultant and illustrator on their now defunct MMOG, Star Trek Online, though many of his contributions remain intact within the version being developed by Cryptic Studios.[5][10] He also provided the designs of the spaceships for the science fiction themed social network MyOuterSpace.[11] He was also in charge of art direction for Star Trek: Renegades, a fan produced pilot funded through Kickstarter and made by the creators of Star Trek: Of Gods and Men.[12] He worked on several films as an illustrator following Star Trek, including Tropic Thunder, Valkyrie and G.I. Joe: The Rise of Cobra.[13]

As of 2015, he is also a member of the board of advisers for the Hollywood Science Fiction Museum.

References

  1. Eaves, John (May 11, 2011). "Top Gun, the 25th Anniversary". Eavesdropping. Retrieved February 23, 2013.
  2. 1 2 3 4 "Eaves, John". Star Trek.com. Retrieved February 23, 2013.
  3. 1 2 3 Eaves, John (January 7, 2011). "Guest Blogger: John Eaves Recalls DS9". Star Trek.com. Retrieved February 23, 2013.
  4. Eaves, John (September 29, 2011). "Guest Blog: John Eaves - September, 2011". Star Trek.com. Retrieved February 23, 2013.
  5. 1 2 Eaves, John (September 17, 2010). "Guest Blogger: John Eaves". Star Trek.com. Retrieved February 23, 2013.
  6. 1 2 3 Eaves, John (February 21, 2013). "John Eaves Pays Tribute To Mentor Herman Zimmerman". Star Trek.com. Retrieved February 23, 2013.
  7. Magid, Ron (December 1, 1996). "Where No Trek Has Gone Before". American Cinematographer. Retrieved February 23, 2013. (subscription required)
  8. Eaves, John (March 25, 2009). "The Early NX-01". Eavesdropping. Retrieved February 23, 2013.
  9. Restuccio, Daniel (January 1, 2003). "Engaging Nemesis effects work: Digital Domain used a combination of off-the-shelf and proprietary software for this latest Star Trek incarnation". Post. Retrieved February 23, 2013. (subscription required)
  10. "The Concepts of Star Trek Online". SuricataFX. June 7, 2009. Retrieved February 23, 2013.
  11. Hide, Nick (March 16, 2010). "Myouterspace: William Shatner's social network is as bonkers as you'd hoped". CNET. Retrieved February 23, 2013.
  12. "Star Trek: Renegades". Kickstarter. Retrieved February 23, 2013.
  13. "Drop in at Eaves' New Blog". Trek Today. March 30, 2009. Retrieved February 23, 2013.

External links

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