Joshua & the Battle of Jericho

Joshua & the Battle of Jericho

Cover of the NES version
Developer(s)
Publisher(s) Wisdom Tree
Programmer(s)
  • Color Dreams
    • Ken Beckett

  • Wisdom Tree
    • Vance Kozik
    • Jim Treadway
Platform(s)

Release date(s)
Genre(s) Puzzle, Action, Christian
Mode(s)
Reception
Review scores
PublicationScore
Hardcore Gaming 1014/10[1]
Sega-168/10[2]

Joshua & the Battle of Jericho is a 1992 Christian video game published by Wisdom Tree. The game is themed on the Battle of Jericho described in the Book of Joshua, in which the Israelites topple the defensive wall of the city of Jericho by encircling it and blowing their trumpets.

As a tile-based action puzzle game, Joshua & the Battle of Jericho was one of the few Christian video games of its day that did not adhere strictly to a Bible quiz format.[3] However, between game levels the player is asked five multiple choice questions about the Book of Joshua.[4]

In 1992, Wisdom Tree published the game in the United States for the Nintendo Entertainment System, and later ported it to Game Boy (1993), MS-DOS (1994), and Sega Genesis (1994). It is the fourth and final game that Wisdom Tree published for the NES, preceded by King of Kings: The Early Years (1991), Bible Adventures (1991), and Exodus (1990).

Design and gameplay

The game is a redesign of Crystal Mines (1989), a title developed by Ken Beckett[5] for Wisdom Tree's predecessor, Color Dreams.[4] In addition to changes in theme, graphics, and game mechanics, Joshua introduces a password feature for revisiting a game level.[4] The game has 100 levels,[6] 100 quizzes, and 10 bonus stages. Unlike Crystal Mines, the game has no background music.

Whereas in Crystal Mines the player character is a gun-wielding robot who mines a newly discovered exoplanet, Joshua is a tribal leader of Israel who infiltrates and pillages the city of Jericho. He attacks enemies and destroys obstacles with blasts from a shofar (a Jewish ceremonial horn). Enemies include Amorites, Hittites, and other Canaanites; Balaam[7] features as a slightly more powerful enemy. Joshua's trumpet blasts (called "toots" in-game) also destroy blocks of Jericho's wall; "Israelite discontent", "Achan's sin",[4] and "foreign idols" (cult images) are likewise represented by destructible tiles. The trumpet blasts are symbolized by white quavers. Occasionally, destroying a block with a trumpet blast reveals an item or power-up.

Each of the 100 levels has a time limit. To advance in the game, Joshua must pillage enough gold, silver, brass, and iron to meet the quota for the level. He must also collect five "Joshua questions". With all these attained, he navigates to the exit. The obstacles to these goals are movable boulders, immovable barriers, destructible objects, enemy soldiers, citizens, goats, et al.

After each game level (including the final one) is a Bible quiz. By correctly answering trivia questions about the Book of Joshua, the player earns Bibles. The game advances even if the player answers questions incorrectly.

See also

References

  1. "Joshua: Battle of Jericho". Hardcore Gaming 101. Retrieved 2016-04-15.
  2. Gibson, Nick (August 24, 2006). "Joshua & the Battle of Jericho". Sega-16. Retrieved 2016-04-15.
  3. Roncace, Mark (2007). "Youth Literature, Programming, and Entertainment". In Roncace, Mark; Gray, Patrick. Teaching the Bible Through Popular Culture and the Arts. Resources for Biblical Study. Atlanta: Society of Biblical Literature. p. 341. ISBN 978-1-58983-244-2. OCLC 168720763.
  4. 1 2 3 4 Weiss, Brett (2009). Classic Home Video Games, 1985–1988: A Complete Reference Guide. Jefferson: McFarland. p. 309. ISBN 978-1-4766-0141-0.
  5. "Ken Beckett Interview". NES Warp Zone. Retrieved 2016-04-15.
  6. Slaven, Andy (2002). Video Game Bible, 1985–2002. Victoria: Trafford Publishing. p. 109. ISBN 978-1-55369-731-2. OCLC 50185883.
  7. In the books of Joshua and Numbers, Balaam is a prophet who is slain when Reubenites invade Moab.
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