Project Highrise

Project Highrise

Project Highrise logo
Developer(s) SomaSim[*]
Publisher(s) Kasedo Games
Producer(s) Andrew McKerrow
Engine Unity
Platform(s) Microsoft Windows, macOS
Release date(s) September 8, 2016
Genre(s) Simulation
Mode(s) Single-player, multiplayer

Project Highrise is a 2D tower-building simulation game, said to be a spiritual successor to SimTower.[1][2] It was released worldwide on September 8, 2016.

Based on details in game, it appears to take place in 1960s Chicago, Illinois.

Gameplay

The player starts off with a simple one-story building with a basement, both measuring 20 unit blocks. The basement contains a small power generator and a construction crew. They can expand their building by building small one-unit blocks. They can either choose to build offices, shops, apartments or restaurants. They can build floors, but these have to be connected via an elevator or a staircase.

Reception

It has a score of 74% on Metacritic.[3]

References

  1. Smith, Adam (July 20, 2016). "Towering Above The Rest: Project Highrise". Rock, Paper, Shotgun. Retrieved August 28, 2016.
  2. Viglione, Matt (July 5, 2015). "IndieGames.com Interview: Matt Viglione on Project Highrise, a tower sim for the modern gamer". Indiegames.com (Interview). Interview with Lena LeRay. Retrieved August 28, 2016.
  3. "Project Highrise". Metacritic. Retrieved 24 September 2016.

Further reading

This article is issued from Wikipedia - version of the 11/19/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.