Sine Requie

Sine Requie
Designer(s) Matteo Cortini and Leonardo Moretti
Publisher(s) Rose & Poison - Asterion Press
Publication date 2003 (Sine Requie); 2007 (Sine Requie Anno XIII);
Years active 2003-present
Genre(s) Horror
System(s) Own
Playing time Varies
Random chance Tarots
Skill(s) required Role-playing, improvisation.
Website http://www.serpentariumgames.com/

Sine Requie (Latin words for "Without Rest") is an Italian horror role-playing game, written by Matteo Cortini and Leonardo Moretti and whose first edition was published in 2003 by Rose & Poison. The second edition has been released by Asterion Press and it goes by the name "Sine Requie Anno XIII" ("Sine Requie the 13th Year").

Play Overview

Game History

Sine Requie was the winner of the "Best of Show" as the best Italian game at the Lucca Comics and Games convention, at its debut in 2003. A second edition, with a rigid and more artistic cover, named "Sine Requie Anno XIII" was published in 2007 by Asterion Press, winning the "Best of Show" award as Best Role Playing Game and the "GMM Award", again as Best Role Playing Game in 2008. The first "Anno XIII" module, "Sanctum Imperium Anno XIII" ("Holy Empire the 13th Year"), won the "Side Award" at Lucca Comics and Games in 2008 for "Best Artistic Layout".

Game System

The most well-known peculiarity of this game is the use of tarots to execute actions, instead of dice rolling like the well-known D&D.

Setting

The game is set in an alternative 1957, 13 years after what is remembered as "The Judgment Day": the 6th of June 1944 (also known, in the real world, as the "D-Day"), the day in which human history changed forever.

While the fiercest war ever was raging, the Second World War, the Dead rose from their graves to devour the living and to wreak havoc on them. Many nations did not have the strength to counteract the violence and crumbled before the insane hunger of those that were once living beings. Only a few survivors lasted in those wastelands, where "life" had changed her name to "nightmare".

Lost Lands

The Lost Lands are by now rotten deserts where thin bunches of men and women, either audacious or on the brink of madness, live from day to day. It is a place where finding water or provisions can costs one's life, and the ground is scratched by the crawling steps of hordes of the Dead and other dreadful creatures. Some nations with strong leaders were able to hold out, establishing totalitarian regimes.

Fourth Reich

The Third Reich, claiming victory in World War II, took the name of IV Reich (The Fourth Reich). In these territories, ruled by the Nazi regime, life is regulated by rigid and cruel laws, and personal liberty is only a dream. The cities, surrounded by fortified walls, are the same as they were ten years before, and nothing appears to be different. People live unaware of the horror that crawls outside the cities' borders. Gestapo soldiers patrol the streets to maintain public order, instilling an atmosphere of terror and suffering. Ferocious SS Platoons deport more and more citizens to the Reeducation Camps, from where nobody ever returns. In the name of a new religion risen from the ashes of Christianity, churches are desecrated and converted to shrines of the new Führer-Messiah who will once again lead the Reich to global conquest.

Sanctum Imperium

In Italy, after the fall of the fascist regime, a rigid theocracy was imposed, ruled by Pope Leone XIV. This new state has returned Italy to the medieval period. Most modern technology has been abolished or is only in the hands of a privileged few. The Italian territories appear to be anachronistic places, where old cars stand beside pyres of a new inquisition. Templars in shining armour fight alongside Hunters of the undead, veterans of the world war, to defend the population. In the Papal State, the fervent religious fanaticism has brought a ferocious fight to heresies and to all that is "anti-papal".

Soviet

The Russian civilization survived the horror but at the cost of extreme changes. Giant metal cities, immense mazes of towers and corridors extend from the depth of the earth to the sky, while, from the untiring factories, the first bio-machines were born, the monstrous forefront of a new humanity. This is Soviet, the realm of the sentient machine Z.A.R., an inhuman dictator of a technocracy that had decreed the end of concepts like family, religion, peace and rest. Not even sunlight is granted to the slave citizens of the Calculator, and the days have lost their value and changed their length to submit to the rigid and precise rhythms of the bio-machine factories.

Game materials

Sine Requie, Anno XIII (second edition, Asterion Press)

Sine Requie (first edition, Rose & Poison)

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